

Stages are also quite detailed, but they suffer from looking the same way all throughout. The main heroes even have win poses at the end of every stage. Their attacks all look good and satisfying. All the known character sprites are quite detailed and animated well. I liked the graphics of The Death and Return of Superman a lot. This makes the game challenging but in an un-fun way. But the movement patterns of the enemies in this game are almost humanlike, in the sense that they’re very erratic and hard to anticipate. It is very hard to tell if you’ll be able to grab them or not. In terms of their behavior, it’s normal for enemies in beat ’em up games to surround you or try to move behind you. The enemies in this game are intangible, so it’s hard to get a feel of where they really are physically. What makes enemies annoying in this game is a combination of the enemy A.I. At least these guys come in different colors. The most annoying of these four is Warbot, who can hit you out of an aerial attack or grab you with his retracting claw. Razorback has a habit of doing a rolling attack. Destroyer has a rifle and can shoot you from afar.

Warworlder flies and will shoot you down if you give it a chance. Outside Metropolis, you’ll fight a set of four enemies. I don’t know why you’d want to do this, since just punching normally can actually hit clustered enemies. Pressing attack breaks the grab and just punches the enemy. Pressing Down and attack will do a multi-hit combo. Once you’re holding an enemy, you can do five things. To grab an enemy, you need to move against it. But let me describe how this works first. Aside from Steel having a longer range thanks to his hammer, the only other difference is how they throw enemies. It’s a neat idea, but doesn’t feel fully fleshed out.Įach of the characters in the Death and Return of Superman play very similar to each other. While levitating, you can’t do diving attacks – you’ll do punches instead. However, one enemy can actually fly, and you’ll be able to do some aerial combat. Sometimes, there are powerups hidden high up in the stages, although there’s really not a lot of exploration in this game. Pressing the jump button in midair makes your character levitate. Superman’s projectile is his heat vision while the others shoot energy from their hands.Īerial combat is clunky, but does help break the repetitiveness of the game. Everyone can jump and shoot out a projectile.
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I would have wanted a few more attack moves. They attack via punching except for Steel who swings his hammer, and pressing the attack button in succession does a multiple hit combo. The D-Pad moves your character in the stages, which are planes instead of platforms. This is another one of these games that you have to beat in one sitting.Īll five different characters in The Death and Return of Superman play similarly. I think that’s actually how I beat this game – I just kept continuing until I beat a stage until I finally beat all of them. The game doesn’t have any difficulty options, passwords, or save systems, nor the ability to change the number of starting lives. Choosing to continue puts you back at the very start of the stage you died in. And as far as I can tell, the game has unlimited continues. You’ve got a health meter and can get health refills. You start the game with four lives and you can earn more via 1UP powerups.
